I'm a Concept Artist working in videogames. My clients include Emberlab, CCP, 2K, Hangar 13, Unity, Sumo Digital, Creative Assembly, Jagex, Coldwood Interactive, and The Chinese Room.
Skills
Concept Art
Software proficiency
Photoshop
Productions
Video Game
Halo Wars 2
Year
2017
Role
Environment Artist
Company
Creative Assembly
Video Game
Everybody's Gone to the Rapture
Year
2015
Role
Junior Environment Artist
Company
The Chinese Room
Experience
Freelance Concept Artist at Hector Mateo Pino
November 2022 - Present
Senior Concept Artist at Hangar 13
Brighton
February 2020 - October 2022
Freelance Concept Artist/ Visual Development at Freelance